As we said when we pushed out 2018’s list, coming up with the top 100 Video Games of All Time is a daunting task. But this year we revised some of our criteria, making it a (somewhat) less daunting task — even if it meant making some painful cuts in the process.

As we leave the decade behind and look forward to a new generation of consoles, we believe it’s time to take stock of the games that we would still recommend even once we’ve got our PS5s and our Xbox Scarletts; games that are so good, they transcend decades. The primary criteria we considered when creating this updated list is as follows:

How much did this game impact us, and can it still be considered an excellent game in 2019?

This meant we de-emphasized the importance of longer influence on the industry, even if many of the games on 2019’s list were hugely influential (if it were all based on influence, 90% of the games would be from before 2003). Although some of the games on this list may be a little long in the tooth, we still believe every one of them stands up as an incredible gaming experience to this day.

Other considerations:

  • We didn’t want this list to be inundated with Zeldas and Marios, so we cut what we felt wasn’t the peak of those series in order to make room for different games.
  • We placed no specific emphasis on different editions or versions of a game, even if it has appeared on multiple platforms.
  • All entries must be a single video game — bundles or compilations are not eligible (Sorry, Super Mario All-Stars and Orange Box).
  • This list was formed from the collective opinions of everyone on IGN’s core content team.

If you'd like to know more, check out this list of changes to the Best 100 Games of All Time list -- and why we made those changes.

Released 2016
100

Pokemon GO in 2019 is a game I shouldn’t care about. When it launched in 2016 it was in a lot of ways a mediocre experience. Outside of catching the original 151 Pokemon the game itself relied heavily on the nostalgia of the Pokemon franchise and augmented reality gimmick of having them show up in the real world. If you didn’t care about the IP, the game itself was very lacking. In 2019, the game is flooded with a multitude of tasks, activities, and events that can involve anyone from yourself to a large group of people. These additions create an experience that incentivizes users to be more dedicated to daily play without feeling like a grind. Friendship has been introduced and allows users to now exchange gifts, trade or even battle each other. Quests (research tasks as they are referred to in-game) have been added that reward items and even special Pokemon. Events now fill each month’s calendar with new (and sometimes shiny) Pokemon, exclusive rewards and new ways to play the game. There is even a burgeoning competitive PVP scene which gave Pokemon GO its first-ever appearance at the Pokemon World Championships this year.

The list goes on of all the mechanics and elements that make Pokemon GO a game that’s worth playing every day in 2019. As Andrew Goldfarb stated last year when we named Pokemon GO our hundredth game, “it is as relevant for what happens outside of the game as what happens in it,” and to this day that could not be more true. Few games in history have done as much to bring together communities of the most disparate interests, locations, cultures, etc as much as Pokemon GO has. The experiences I have had, the places I have gone and the people I have met because of Pokemon GO are all part of why it is still so special to this day. With the game having its highest-grossing month since launch, it's safe to say Pokemon GO isn't going...anywhere, especially not off of this list.

Did You Know?
  • There are currently five (of eight) generations of Pokemon in the game, with more being added each year.
  • To curb trespassing, Texas A&M opened its football stadium to players and ended up attracting 1,600 players in two hours.
  • The game has helped several local businesses attract growth just by setting up lures and watching potential customers pour in.
Released 2012
99

Borderlands 2 elevated an excellent game to Legendary status. The original Borderlands captured the attention of gamers, seemingly from out of nowhere, and its sequel took everything that made the original great and expanded on it. From its seamless continuation of the Borderlands vault hunting lore, to its unmatched writing, Borderlands 2 remains the high point in the Borderlands franchise. Borderlands 3 is overflowing with improvements over its predecessor The Pre-Sequel, but Borderlands 2 still can't be beat for its awesome levels, excellent DLC, and series-best villain, Handsome Jack.

Did You Know?
  • Damage counters in the Borderlands series were originally a debug feature for the programmers and partially inspired by RPGs like Final Fantasy. Game testers liked it so much, it became a part of the series.
  • An Easter egg in the Caustic Caverns level unlocks a Minecraft head for players who find its off-map location and defeat a giant Creeper.
  • Almost everyone on the creative team for Borderlands 2 has since left Gearbox.
Released 2017
98

When I was famished for Dungeons and Dragons, Divinity: Original Sin 2 filled that void for me. It gave me the freedom to cheat, steal, kill, or persuade my way with kindness through the campaign with a friend (or three!) just like in D&D. Creative play is not only allowed, but encouraged and intentionally made possible by the developers. It felt liberating playing a huge RPG that rewards “cheating” the system, and encountering NPCs and opponents that acknowledge and react to it. I’ve since recommended it to all of my real-life D&D parties, and they’ve all come back with the same opinion: This is the best D&D experience you can get from a video game. DOS2 even has a Game Master mode, which lets you build your own campaigns. But, the built-in story is decidedly plenty and nearly infinitely replayable. The premade characters all have their own special storylines, and the numerous way things pan out depend on player actions, backstory choices, race, and more. Whether playing on an easy or hard difficulty setting, as an Elf Ranger or an Undead Conjurer, as a helpful adventurer or a murderous thief, DOS2 is a fun fantasy world to get lost in no matter what.

Did You Know?
  • The "Definitive Edition" doesn't just include improved visuals - it completely reworks the game's third act.
  • Funds for the game were procured through Kickstarter, the campaign for which was fully funded (and then some) in less than 12 hours.
  • Developer Larian Studios won over Wizards of the Coast (and thus the rights to make Baldur's Gate 3) with Divinity OS 2.
Released 2012
97

Dishonored managed to breathe new life into a faltering stealth genre by invigorating players with a host of magical abilities and wickedly clever tools for every occasion. By allowing you to get creative with stealth (or a total lack thereof), players could slip through levels like a ghostly wraith, or slice up unsuspecting foes as a murderous spirit of vengeance. Dishonored revitalized the stealth genre with its approach to rewarding each playstyle: whether challenging yourself to remain unseen and getting your revenge without ever spilling blood, or springing deadly traps and disposing of targets in the most gruesome way possible. Its levels are impeccably designed to reward careful exploration and planning, and provide multiple ways to complete objectives with secrets crammed in every corner.

Did You Know?
  • Though he never spoke in Dishonored, protagonist Corvo Attano was voiced by Stephen Russell in Dishonored 2, who played another iconic stealth protagonist: Garrett from the Thief series.
  • Each of the main targets in Dishonored can be eliminated by nonlethal means - but the outcomes are sometimes a fate worse than death.
  • According to The Outsider, only eight other people besides Corvo were granted The Outsider's Mark that allowed for supernatural abilities.
Released 1997
96

Final Fantasy VII is a landmark JRPG for a variety of reasons, but many of its achievements have now been lost to the winds of time and technological progress. Yet, its age has done nothing to change its status as the series' most popular and beloved entry, which has come about thanks to its wide cast of detailed, emotionally-driven characters that journey through one of the most memorable worlds to emerge from Japan's development scene. Fundamentally a story about dealing with loss and grief, Final Fantasy VII features troubled heroes fighting against the corporate might of the Shinra company, which is rapidly causing planetary devastation in the name of profit. The pacing of this continually timely tale is its masterstroke; Square allows you to slowly fall for its rag-tag bunch of eco-terrorists before introducing its main villain - the forever chilling Sephiroth - and then focussing the story on much more personal stakes, despite the looming apocalypse. While overall the story is heavy and sombre, the world thrives on its idiosyncrasies - a variety of bizarre incidental enemies, comedic minigames, and increasingly absurdly sized swords. It's this combination of light and dark that makes Final Fantasy VII such an enduring JRPG classic.

Did You Know?
  • Originally intended to launch on the SNES, then the Nintendo 64, before finally landing on the original PlayStation.Final Fantasy VII was originally set to be developed for the SNES as a traditional 2D JRPG, following the story of a detective investigating the destruction of Midgar.
  • Ruby and Emeral Weapon - the game's two hardest optional bosses - were not in the original Japanese version of Final Fantasy VII. They were added for the North American and European releases.
  • At the time, Final Fantasy VII was the most expensive video game ever made, with a budget of around $45 million.
Released 2013
95

There are plenty of entries in the Assassins Creed franchise that could find their way onto a Top 100 list, but for our money doubloons, Black Flag was as much fun as we’ve had in the franchise. Sure, there have been games that improved on the mechanical aspects of the AC series, but AC4 is an exceptional blend of both the massive open-world exploration that the franchise remains known for and the stealth-focused mission structure that gave the series its roots. Its naval combat and oceanic exploration offered boundless fun on the high seas, and there still hasn't been a historical guest star that rivaled the likes of Blackbeard or Mary Read.

Did You Know?
  • The development team pulled much of their information from two books: 2007's The Republic of Pirates by Colin Woodward and The General History of Pyrates, originally published in 1724
  • The subtitles for Black Flag adopt a style where every proper noun is capitalized (as in "every Noun in each Sentence in the Book"), which is the style in which The General History of Pyrates was written.
  • Black Flag's modern-day segments contain references to the BLUME company, the corporate antagonists in the Watch Dogs universe. This was one of the first instances that Ubisoft leaned into the idea that their worlds were connected.
Released 1991
94

When Monkey Island 2 came out, we knew who Guybrush Threepwood was, so we knew what to expect. Or so we thought. Somehow, creator Ron Gilbert threw everyone for a loop, ending Monkey Island 2 in a carnival, leaving us to wonder if everything we'd played in the first two games took place in a boy's imagination, or if the ending itself was simply another LeChuck voodoo spell. Regardless, the story, jokes, and pacing were all tightened up for the second Monkey Island, making it arguably the best of the incredible run of LucasArts adventure games.

Did You Know?
  • Creator Ron Gilbert has never revealed to anyone what the secret of Monkey Island actually is.
  • The ambience was heavily inspired by the Pirates of the Carribean ride at Disneyland.
  • The Amiga community dubbed it Disk Juggling Simulator thanks to the 11 floppy disks it had to be played across.
Released 2004
93

While it may not be as old as Super Mario Kart or Road Rash, when it comes to arcade racers, Burnout 3: Takedown is an undeniable classic. I must have logged 60 hours in this game, and that was well before the days where I got paid to do that. I defy you to bring up arcade racers and not have someone mention Burnout 3. Its predecessor, Point of Impact, had fine-tuned the balance of high-speed racing and vehicular destruction, but Takedown perfected it.

This was one of those games you could easily lose hours playing, either alone or with friends. Among our nerdy cadre, there was no greater source of joy, sorrow, or white-hot rage than Burnout 3. Few things could ruin a friendship faster than wrecking someone's ride just before the finish line – though thankfully all was (usually) forgotten during the next round of Crash Mode.

Did You Know?
  • Introduced the "takedown" mechanic, which went on to become a Burnout staple.
  • The only Burnout game to receive a "T" ESRB rating, since it was deemed too violent for an "E," and the "E-10+" rating hadn't been created.
  • The cars on the cover are the Muscle Type 2, Muscle Type 3, and Super Type 2.
Released 1998
92

Starting the journey of Fallout 2 as a tribesman with nothing more than a loincloth and a spear to my name and gradually fighting my way up to a power-armored, gauss-gunning killing machine is a fantastic and surprisingly natural feeling of progression – one that few games have been able to match. Exploring a vast and open post-apocalyptic world full of deadly raiders, supermutants, and deathclaws is daunting but exciting, and thanks to attention to detail, atmospheric music, powerfully written morally ambiguous quests, and voice-acted interactions with key characters, the world feels personal and vivid even though we view it from a distant third-person camera.

In fact, it’s a game you have to replay just to appreciate how flexible and open it really is. I’ve done it so many times, experimenting with the ways in which different character builds and perks would dramatically affect the way events unfolded, from killing the final “boss” using stealth to playing all the way through with a character so dumb they can only communicate through grunts. Plus, you never knew when you’d stumble upon random events that would sometimes deliver game-changingly powerful items. Fallout 2 will surprise you again and again.

Did You Know?
  • Cassidy, one of Fallout 2's companions, says he was named after his dad's favorite comic character – likely Proinsias Cassidy from Preacher.
  • The universally-hated Temple of Trials tutorial dungeon was a last-minute addition publisher Interplay forced the developers to include.
  • There's an Easter egg – as in, a literal Easter egg – hidden behind a pile of garbage in the basement of the New Reno gun shop.
Released 2015
91

A small child falls into the world of monsters and suddenly finds themselves the target of an ancient grudge that calls for their death. Undertale puts the player in a unique situation; where you'd usually kill everything in your way, Undertale gives you the option to spare every monster you meet, though it never requires it. Every monster killed or spared alters something in the world, whether it be another monster wondering what happened to their friend, an opportunity for a hilarious date, or a slightly easier time with a specific monster's bullet hell battle. Undertale is jam-packed with emotion, charm, and determination to show that your actions make a difference, no matter how small you think they may be. Pair all that with an incredible soundtrack and challenging bullet hell battles and you've got one incredibly memorable game.

Did You Know?
  • Sans and Papyrus are not only named after the fonts Comic Sans and Papyrus, their dialogue is written in them too.
  • While its soundtrack features 100 tracks, only 13 are original. The rest are remixes.
  • A handful of characters were designed by Kickstarter backers, including Muffet, Glyde, and So Sorry.
Released 2009
90

League of Legends exists in a magical place that lies somewhere between intense competition and fun and enjoyable strategy. Though there’s a lot to master with a roster of nearly 130 playable Champions, League of Legends is equipped with great modes that make the MOBA easy to learn, yet is still incredibly challenging as players scale the competitive ladder. While the excellent Summoner’s Rift stands as the primary battleground for competitive play, the other modes like ARAM, or All Random All Middle, also provide a great means for a fun chance to practice with Champions for when things get too tense.

Developer Riot’s initiative to reboot League of Legends’ lore has also made it more captivating on the narrative front as well. Each new Champion or Champion makeover is presented with such beautiful pageantry that it’s difficult not to get sucked into catching up on any lore you may have missed. With continuous improvement updates and a constantly changing roster, League of Legends stands as one of the best competitive games in existence.

Did You Know?
  • League of Legends currently has 140 champions and counting, as of March 7, 2018.
  • It was originally called League of Legends: Clash of Fates.
  • The prize pool for the 2017 League of Legends World Championship was $4.59 million.